Year
2025
Category
UI/UX & Web Design
Product Duration
1 - 2 Months
Research at Kinzy focused on understanding how kids interact with creative and educational digital experiences. I studied child-friendly UX patterns, learning-based game mechanics, and age-appropriate visual design. These insights helped shape intuitive flows and engaging experiences tailored specifically for young users.
Led end-to-end UI/UX design, defining core user flows, interaction patterns, and visual systems. Designed brand assets, marketing and promotional materials, and a fully animated marketing website built using Framer. Ensured consistency and usability across all product and brand touchpoints.

With no dedicated project manager, I took ownership of coordinating between design and development. I translated design decisions into clear documentation and worked closely with developers to ensure accurate implementation. This hands-on collaboration helped me gain a deeper understanding of development workflows and constraints. I actively monitored builds, reviewed implementations, and ensured design consistency across the product.

Kinzy started as an AI parent companion and evolved into a creative playground for kids. The core idea is to empower children to unlock their imagination by creating their own games and stories using AI. Alongside creativity, the platform encourages skill-building through educational and fun games focused on logic, language, math, and exploration. The goal was simple but powerful: make screen time productive, engaging, and joyful.




